Raise Skeletons Active
Tear open the graves: skeleton warriors climb out and fight for you for several minutes. More of them at higher levels.
Numbers per level
| Lv | MP | Cooldown | Power |
|---|---|---|---|
| 1 | 22 | 10.0s | — |
| 2 | 25 | 10.0s | — |
| 3 | 27 | 10.0s | — |
| 4 | 30 | 10.0s | — |
| 5 | 32 | 10.0s | — |
A necromancer from a world where the dead never quite rest. Raise skeletons to fight for you, hurl spears of bone, detonate the fallen and drain souls to heal. Fragile up close, but never alone.
Tear open the graves: skeleton warriors climb out and fight for you for several minutes. More of them at higher levels.
| Lv | MP | Cooldown | Power |
|---|---|---|---|
| 1 | 22 | 10.0s | — |
| 2 | 25 | 10.0s | — |
| 3 | 27 | 10.0s | — |
| 4 | 30 | 10.0s | — |
| 5 | 32 | 10.0s | — |
Hurl a spear of bone that pierces through the target's line, striking every monster in its path.
| Lv | MP | Cooldown | Power |
|---|---|---|---|
| 1 | 12 | 3.5s | 88% MATK + 80 |
| 2 | 14 | 3.4s | 104% MATK + 130 |
| 3 | 16 | 3.2s | 120% MATK + 180 |
| 4 | 18 | 3.0s | 136% MATK + 220 |
| 5 | 20 | 2.9s | 152% MATK + 270 |
A pact with the grave: INT, Max MP and Max HP rise.
| Lv | MP | Cooldown | Power |
|---|---|---|---|
| 1 | — | — | INT +1 · Max MP +3% · Max HP +2% |
| 2 | — | — | INT +2 · Max MP +6% · Max HP +4% |
| 3 | — | — | INT +3 · Max MP +9% · Max HP +6% |
| 4 | — | — | INT +4 · Max MP +12% · Max HP +8% |
| 5 | — | — | INT +5 · Max MP +15% · Max HP +10% |
Detonate the fresh corpses near the aimed spot, blasting everything around them. With no corpse there, one of your skeletons is offered up instead (it re-forms a moment later).
| Lv | MP | Cooldown | Power |
|---|---|---|---|
| 1 | 16 | 4.0s | 98% MATK + 80 |
| 2 | 18 | 4.0s | 115% MATK + 140 |
| 3 | 20 | 4.0s | 133% MATK + 200 |
| 4 | 22 | 4.0s | 150% MATK + 250 |
| 5 | 24 | 4.0s | 168% MATK + 310 |
Draw the soul out of one enemy with a beam: it takes damage over a moment and you heal part of it.
| Lv | MP | Cooldown | Power |
|---|---|---|---|
| 1 | 18 | 7.0s | 27% MATK + 20 |
| 2 | 20 | 7.0s | 32% MATK + 40 |
| 3 | 22 | 7.0s | 37% MATK + 60 |
| 4 | 24 | 7.0s | 41% MATK + 80 |
| 5 | 26 | 7.0s | 46% MATK + 100 |
The dead answer: wave after wave of skeletal hands bursts from the ground in the area, grabbing and tearing at everything inside.
| Lv | MP | Cooldown | Power |
|---|---|---|---|
| 1 | 40 | 26.0s | 49% MATK + 70 |
| 2 | 44 | 25.0s | 57% MATK + 110 |
| 3 | 48 | 24.0s | 66% MATK + 150 |
| 4 | 52 | 23.0s | 74% MATK + 200 |
| 5 | 56 | 22.0s | 83% MATK + 240 |