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Getting started

Your character, the first town and your first hour in Myrialm.

1. Get in

Open myrialm.com on a computer or a phone (landscape). Play as Guest to start at once, or sign in with Google or email to keep your characters on every device. Guest characters can be moved into an account later from the character screen.

2. Pick a class

Nine classes from different worlds, each with clear strengths and weaknesses: see Classes. Not sure? Arcane Knight is forgiving and sturdy, Sylvan Ranger shoots far and fast, Astral Sage hits huge areas but is fragile.

3. Aethel Haven

The first town is a safe zone: no skills here. Click an NPC or the bubble over their head to talk.

  • Mira sells potions and Return Wings.
  • Brann the blacksmith refines, repairs, re-rolls and opens card slots.
  • Liese sets your save point and keeps your storage.
  • Vessa the Runesmith (after Class Awakening).
  • The Hunt Board has daily contracts.

4. Head out

Take the portal gate in the south to Starter Oasis (Lv 1–12) and follow the story quests on the left. New characters carry 30 Red and 20 Blue Potions.

Below level 20 dying costs nothing. After that you lose 1% of the level's EXP (you never lose a level).

Keys on PC

Click the ground / WASDMove
Click a monster / SpaceAttack (your locked target or the nearest)
TabSwitch target
1–8Hotbar skills and potions
FPick up
I C Q MBag · Character · Quests · World map
EnterChat

On phones: a floating joystick on the left, tap to walk or attack; tap a skill to cast it at once, or hold and drag to aim.